Monday, January 23, 2017

Mukade Racial Class

Art by Tsvetan Nanov

Mukade

You gain +1 HP for every Mukade template you possess.

A Obligate Man-Eater
B Blazing Hunger of Aethon, Madness of Aethon
C Greater Evil, Manifest Famine’s Grasp
D Manifest the Shivering Centipede's Carapace

Obligate Man-Eater 

Instead of Rations, a Mukade must consume human flesh (1HD of corpse) to gain any sustenance. A Mukade gains no benefit from eating regular rations within a dungeon. Every day the Makude goes without eating flesh, they gain a point of Hunger. For every 24 hours a Mukade character goes without human flesh, the character must save else one Constitution point is lost until they feed on human flesh again. This save is made with a penalty equal to the Mukade's Hunger score. For every point of Constitution lost by a Mukade by forgoing to eat human flesh, they gain a point of Starvation. Only one point of Starvation can be restored per human flesh consumed. If a Mukade's Starvation score ever equals or is greater than their Constitution score they must roll as per Madness of Aethon. (See Bottom)

Blazing Hunger of Aethon *

As a Mukade character has human flesh within them, they have the ability to eat themselves in order to fuel themselves. A Mukade can willingly inflict a point of Starvation on themselves in order to increase their Attack, Initiative, Strength, and Movement  scores by 1 per 20, 40, 80, 160 HD of human flesh consumed, for a number of rounds equal to their Starvation score.

Greater Evil

A Mukade may substitute the flesh of Man-Eaters (any creature which consumes primarily human flesh) for the human flesh they must consume. 3 HD of Man-Eater corresponds with 1 HD of human flesh.

Manifest Famine’s Grasp* 

A Mukade can willingly inflict a point of starvation on them in order to manifest one of the following abilities for 1 turn, they may keep inflicting Starvation upon themselves to sustain it for further turns. Each manifestation grants a natural weapon and a mechanical benefit. The ability is chosen by rolling a 1d4 when the Mukade becomes Level 3.
---
1. Famine's Feathers: +2 to initiative score, +2 to movement score and a ranged attack to 15' for 1d6 damage
2. Famine's Shell: +1 to AC and deals 1d10+STR damage
3. Famine's Scales: -2 to severity roll on Death and Dismemberment table, deals 1d6/1d6 damage
4. Famine's Tail: +1 to initiative score, +1 to Movement score, deals 1d8+STR damage

Manifest the Shivering Centipede's Carapace*

A Mukade can willingly inflict 2 points of Starvation on themselves in order to manifest a carapace over their body for 1 turn, they may keep inflicting starvation upon themselves to sustain it for further turns. The Carapace increases their defense score by a point for every 10 HD of Man-Eaters eaten, up to a maximum of 7. A Mukade cannot wear armor while manifesting this carapace.

Art by Rodrigo Vega

Madness of Aethon

If you use one of these powers more times in a session than your level, roll save with a Starvation score penalty or turn into an enemy monster. If you do turn into an enemy monster, your stats are converted into that of a monster and you must actively seek to eat all you human party members in your starved state. An asterisk next to a power indicates that it counts as one of those powers. 

No comments:

Post a Comment