Monday, January 30, 2017

Valley of Himmon's Children

Last session, I ran a Total Party Kill Module for the players. It went so well that after re-fluffing a few things I shamelessly stole from Goblinpunch, I'm planning on publishing it. Because I'm gonna be posting the entire module in a PDF later on, this post will be mainly the highlights.

Update* Module can be downloaded by clicking on Modules.



  • Party emerges from beneath ashes next to a lake of fire.
  • Party enters a Bone Devil's Tower and rescues two children and a ghost. 
  • Party finds a crawling hand with a map written on it's back.
  • Party follows the map and finds an ancient vampire imprisoned in a hole.
  • Party leaves and find giant lice who wish to enter their mouths in place of their tongues
  • Party finds a trio of shacks full of wishmakers, nightmare distillers, and ugly walruses
  • Party investigates a ship sunken near the shore and Ugh falls in the lake of fire
  • The Bone Devil finds the party again
  • Party trades the children for a wish and go back in time before the dragon encounter

Overall, the party acted much more cohesively and I think they are becoming much more skilled as players. 



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